In this video I was responsible for the crowd simulation. The crowd was generated in Anima , converted in Cinema 4D to Alembic and then linked again to Cinema. Concept, camera animation, texturing, lighting and post production was done by Kreukvrij.
Although we used the characters from Anima, we did not use the crowd control system. At the time of production, Anima was not capable of creating the animations that we wanted*, so we decided to create our own rigs.
I was asked by one of my Vimeo followers about the techniques we used and made a tutorial out of it.
*Please note that Anima was still at version 1 at the time. A lot has changed in later versions of this plug-in.
CREDITS
Client:
Libert Global
Production Company:
Kreukvrij
Art-Direction & 3D:
Olaf Gremie (Kreukvrij)
3D Rigging & Animation:
Lars Scholten (CyBear)
Selected Works
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ZaaamProduct Visualizations
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Leiden Education Field LabCoroporate Identity
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CMM - PVP Web BannerWebsite Promotion
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CMM - Web Education BannersWeb Promotion
Liberty Global Line-Up 20193D Modeling & Rigging
CMM - Cinema 4D Web Banners3D Animation
Boldking3D Modeling & Rigging
Disney XD - Sinterklaas3D (Character) Rigging
BlikvangersProduct Development
Disney XD - Milo Murphy's Law3D Modeling, Texturing & Animation
Liberty Global Spark3D VR Modeling, Rigging, Simulation, Rendering
Specsavers3D Modeling
IllustrationsIllustrations
XS4ALL - 5 Jaar3D Modeling, Rigging, Simulation
Ziggo Sport - F13D Modeling, Rigging, Simulation, Animation
Shell - Salt Water Car Teaser 20183D Modeling, Rigging, Animation
Libert Global Zoom3D Modeling, Rigging, Animation
Fietsmodus3D Modeling, Rigging, Animation
Sky Radio - Gratis Leven3D Modeling, Rigging, Simulation
Radio Veronica3D Animation
Decima - Business Animation3D Animation